MY NES
------
A Nintendo Entertainment System / Family Computer (Nes/Famicom) Emulator written in C#.

Copyright  Ala Ibrahim Hadid 2009 - 2017

Written by Ala Ibrahim Hadid
Email: ahdsoftwares@hotmail.com

This program is free software: you can redistribute it and/or modify it under the terms
of the GNU General Public License as published by the Free Software Foundation, either
version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 
See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. 
If not, see <http://www.gnu.org/licenses/>.

Important!!
------------
NES is either a trademark or registered trademark of Nintendo of America Inc.
Famicom is either a trademark or registered trademark of Nintendo Co., LTD.
All other trademarks are property of their respective owners.
My Nes is not affiliated with or endorsed by any of the companies mentioned.

SDL2#
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A C# wrapper for SDL2.


Project Website: https://github.com/flibitijibibo/SDL2-CS



License:

SDL2 and SDL2# are released under the zlib license. See LICENSE for details.

ZLIP
-----
Copyright (c) 2006-2007, ComponentAce
http://www.componentace.com
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted 
provided that the following conditions are met:

Redistributions of source code must retain the above copyright notice, this list of conditions and
the following disclaimer.
Redistributions in binary form must reproduce the above copyright notice, this list of conditions 
and the following disclaimer in the documentation and/or other materials provided with the 
distribution.
Neither the name of ComponentAce nor the names of its contributors may be used to endorse or promote
products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS 
OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 
AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT 
OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 
SUCH DAMAGE.

NesCartDB
----------------
By BootGod, released at : Mon Aug 21 23:55:50 2017
Downloaded from:http://bootgod.dyndns.org:7777/home.php

Blip_Buffer 0.4.0: Band-Limited Sound Buffer
--------------------------------------------
Blip_Buffer provides waveform synthesis and sample buffering with a high-level
interface that allows easy generation of square waves and similar with high
sound quality. Waveforms are specified by amplitude changes at times in terms
of the source clock rate, then efficiently resampled to the output sample rate
with adjustable low-pass and high-pass filtering. It is well-suited for
emulation of the sound chips used video game consoles before the mid-1990s.

Author : Shay Green <hotpop.com@blargg>
Website: http://www.slack.net/~ant/
Forum  : http://groups.google.com/group/blargg-sound-libs
License: GNU Lesser General Public License (LGPL)
